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AI Insights · Timothy · October 2021

Top 5 Superhero Games on iOS in Mexico: Q3 2021 Performance

Discover the performance trends of the top 5 superhero games on the iOS platform in Mexico during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 Superhero Games on iOS in Mexico: Q3 2021 Performance

During the third quarter of 2021, the top five superhero games on the iOS platform in Mexico exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.

Marvel Contest of Champions showed a diverse range in metrics. Weekly revenue peaked at approximately $35K at the end of June but saw a significant dip to around $4.3K by mid-July. The revenue stabilized somewhat in August and September, hovering between $5K and $9K. Weekly downloads remained relatively stable, fluctuating between 1.3K and 2.4K throughout the quarter. Active users saw a gradual decline from 13.7K at the end of June to around 10.7K by the end of September.

DRAGON BALL Z DOKKAN BATTLE had a notable spike in revenue at the beginning of July, reaching about $13K, but it quickly fell to below $1K by mid-August. Downloads experienced a peak of 1.2K in late August but generally ranged between 200 and 1.2K. Active users increased from 916 in late June to a high of 1.5K in late August and early September before slightly decreasing to 1.4K by the end of the quarter.

Legendary: Game of Heroes experienced significant fluctuations in revenue, peaking at over $11K in late August before dropping to approximately $1K in early September. Downloads remained minimal, with a peak of just 18 in late August. Active users hovered around 60 to 70 throughout the quarter, indicating a relatively stable but small user base.

MARVEL Future Fight saw its weekly revenue peak at $2.3K in mid-July but experienced a decline to around $355 by the end of September. Downloads were highest in early July at 1.4K and then fluctuated between 128 and 575 for the remainder of the quarter. Active users also showed a decline from 9.5K at the end of June to approximately 7.7K by the end of September.

Injustice 2 had a relatively stable revenue trend, with minor peaks at $1.6K in late August and a low of $618 in early July. Downloads saw a significant increase to nearly 3K in early August before stabilizing around 600-800. Active users peaked at 3.7K in early August but gradually decreased to about 2.2K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021